Changelog 03/12/2022



So another week has passed...

Lantern - done

Own light source in the field of view.

An example of a single lantern (below).


Traps - done

Traps are now invisible and hold the player in place until they get out of the trap. Maybe in the future I will add a chance not to get out of the trap and get additional damage.

Invisibility/Visibility Potion - Done

After drinking the potion, the player becomes invisible (below example). In order to restore visibility - you need to drink a potion of visibility.


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