Changelog 03/12/2022
IZBISHE » Devlog

So another week has passed...
Lantern - done
Own light source in the field of view.
An example of a single lantern (below).

Traps - done
Traps are now invisible and hold the player in place until they get out of the trap. Maybe in the future I will add a chance not to get out of the trap and get additional damage.
Invisibility/Visibility Potion - Done
After drinking the potion, the player becomes invisible (below example). In order to restore visibility - you need to drink a potion of visibility.

IZBISHE
| Status | Prototype |
| Author | krambambula |
| Tags | Roguelike |
More posts
- Changelog 05/14/2022May 14, 2022
- Changelog 04/30/2022Apr 30, 2022
- Changelog 04/23/2022Apr 23, 2022
- Changelog 04/16/2022Apr 16, 2022
- Changelog 04/09/2022Apr 09, 2022
- Changelog 04/02/2022Mar 31, 2022
- Changelog 03/26/2022Mar 26, 2022
- Changelog 03/19/2022Mar 19, 2022
- Changelog 03/05/2022Mar 05, 2022

Leave a comment
Log in with itch.io to leave a comment.